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Hare
& Tortoise
2- 6 players
Ages 10 & up
Playing time: 45-60 minutes
Publisher Rio Grande / Abacus
Authors: David Parlett
Awards
Winner
Spiel des Jahres 1979
Finalist Best Family Game Games Magazine
2002
The
concept of Hare and Tortoise doesn't take long to grasp. The idea
is to be the first player to get from the start to the finish,
however you can choose how fast you want to go - one space, 10,
20 - whatever you want, even backwards. But you need energy to
move, and you get your energy from carrots. So to move one space
takes 1 carrot. To move two spaces takes the one carrot for the
first space plus two carrots for the second space, a total of
3 carrots. To move a third space takes the three carrots needed
to move two spaces plus three carrots to move to the third space...
6 carrots... and so on... you can move from space one to space
sixty-four in a single turn ... but you'll need to have 2080 carrots.
You
start the race with 65 carrots (and three lettuce cards), enough
to finish the race if you move one space each turn. But most players
will want to move faster than this, so the squares on the board
allow you to earn more carrots. The more carrots you collect the
faster you can move. And the first player to the finish line is
the winner. However there is one catch - to cross the finish you
can't have any lettuce cards, so the ones you start the game with
must be discarded on the limited lettuce spaces during the race
and you must have less than 10 carrots to finish first.
Contents:
1 board, 6 markers, 1 die, 112 cards, 6 game summary cards, 1
rule booklet, all in a box approximately 38 x 27 x 3 cm
Game
Guide
Theme
Hare & Tortoise is a good adaptation of Aesop's fable. You
can move slow and steady like the tortoise or play like the hare
and sit around eating carrots and try to sprint to the finish
at the last minute... and just like the story, slow and steady
seems to win the race.
Components
The game board is bright and colourfull. And components are well
made. Player pieces are made of wooden discs.
Attitude
There isn't much humour in the game. The cards are illustrated
with pictures of carrots and lettuces, but there are illustrations
on the board of some cartoon animals cheering you on. This is
a game that can safely be played with anyone, including children.
Tension
The first half of the game is fairly slow paced, but can get quite
tense at the end as players get close to the finish line. Especially
if the winning player is trying to get rid of carrots as other
players are catching up.
Complexity
The rules are quite straight forward and would only take about
10 minutes to teach a new player. But the multitude strategy's
that can be played and the math involved in calculating moves
would probably make it unsuitable for young Children. The age
range on the box is for 12 and up, which is a bit high. Children
as young as seven could play, but may need some help. Most 10
year olds should be able to manage this on there own.
Strategy
There is almost no luck and there are a lot of options e.g. Do
you try to move a head (or catch up to other players). Wait and
collect more carrot cards, or stop to get rid of one of your lettuce
cards. However, players throwing dice on the hare square (the
only time in the game a dice is used) can get rid of one of their
lettuce cards, in close games this could be enough to win.
Education
The game requires forward planning, and every turn requires the
player to think about where they want to go, and how their race
is progressing compared to the other players and the supply of
carrot and lettuce cards they have left. There is a lot of thinking
going on including some basic math skills. It would make a very
good math game.
Number
of Players 
The game is recommended for 2 - 6 players and does work with 2
- 6. It's optimum is probably 3 - 5. With 2 there are quite a
few 3rd and 4th player squares that are redundant, which limits
the number of worth while squares to land on. At 6 players the
board can get a bit crowded, especially around the lettuce squares.
Conflict
There's no conflict, but you can try to upset other players plans.
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