| Werewolves
of Miller's Hollow
8 - 18 players
Ages 10 & up
Playing time: 30 minutes
Publisher: Asmodee
Author: Philippe des Pallieres & Herve Marly
Awards
Nominee Spiel des Jahres 2003
The
small village of Düsterwald lies on the jagged plateau of the
Hunsruecks. For some time, the village has been afflicted by werewolves
who attack each night. The village inhabitants must find out who
among them are werewolves before they all fall victim to the evil
creatures...
Werewolf
or villager?
You draw a card which determines your secret identity. You play
out your role under the direction of the game leader.
You
are a werewolf.
Your goal: To eat a villager each night. During the day you are
an honorable citizen.
You are a villager.
You
are a villager.
Your goal: To discover the werewolves and to convince the other
players to take them out (and make sure you don't get mistaken for
a werewolf). No easy task. But fortunately there are a few villagers
with special abilities: The old seer, the hunter, the witch... They
will be helpful in defeating the werewolves.
Contents:
1 Rule book. 24 cards: 4 werewolves, 13 ordinary townsfolk 1 fortune
teller, 1 thief, 1 hunter, 1 cupido, 1 witch, 1 little girl, 1 sheriff. |