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Distributed in New Zealand by pixelpark Ltd

 

Taj Mahal
3 - 5 players
Ages 12 & up
Playing time: 90 minutes

Publisher Alea/Rio Grande
Authors: Renier Knizia

Awards
Winner Deutscher SpielePre 2000
Finalist
Best Advanced Strategy Game Games Magazine 2002
Finalist
Best General Strategy International Awards 2001

Control of India at the beginning 18th century is up for grabs. The 200 year-long rule of the Grand Moguls has collapsed. Now is the time for the most powerful Maharishis and princes to take control of the Indian subcontinent. The players use strategy and cunning to win influence over India, province by province and city by city. The most successful player (and the winner) is the one who establishes the most magnificent palaces and has the most power in the end.

This box shelf game is full to the brim, the production quality of the board and components is the usual high standard for German games, nothing looks cheap in this box, the colours, design and illustration are all superb, and fit the feel of India perfectly. Taj Mahal is a very balanced game, there are so many ways to score and so many strategies that can be implemented. This is a game that is full of hard decisions, there is a lot going on, but it's a game that runs smoothly. If you're a fan of intelligent games with depth, Taj Mahal comes highly recommend.

Contents: 1 board, 1 crown, 100 palaces, 100 cards, 5 score markers, 2 place markers, 12 province tiles, 24 influence tiles, 16 bonus tiles, 1 rule booklet, all in a box approximately 30 x 23 x 7 cm.

 

 

 




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